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AzureArchangel

102
Posts
3
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130
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A member registered Jul 19, 2020

Recent community posts

Welp you got me to read a visual novel. Not an easy feat. Good job~ great characters. The wording can sometimes drag a little but it's made up for with an interesting story and emotionally heavy stuff with the main character.

I'd personally hope for even more information on the surrounding lands, more exploration so to speak like the surrounding lands, but this is focused on the Valley so, I'm just VERY excited to see more <3 Especially of that hot demon~

Ya know what sir? This was fantastic. Great drakes, lovely, nice dungeon home, the pedestals may be a last minute touch, but they were still a welcome addition. Not only as psudo checkpoints to show how far in I was, and as guides, but also as nice breaks from the monotony.

You need to have confidence sir! This is what you accomplished in a limited time.

Look to the game Grove for example. It started as a very small game about a dragon explorer, getting lewded by slimes. That grew, it has multiple chapters, another game was made by the duo leading the project. You can accomplish the same and more if you put your mind to it because you have talent <3 God bless you!~

I will say it's unfortunate that a few things are bugged. Such as the deer pheromones costing 60 instead of 30, because the forgemaster double charges you.

Also if you complete the Wolyn quest in any way except pure Charisma, then it breaks and you cannot accept your reward for completing it. At least when trying to spare her.

an impressive bit of writing. Great job~

Hoping you plan on expanding upon this kind of design.

Really love the Onsen scene, to be honest, so I hope you don't change too much. Would love to get closer to both the momma dragon and her son~ <3

great work on this, hope things are running smoothly

Absolutely fantastic. This was an amazing nostalgic kick. The first mission. All of the missions really, were such great throwbacks to Star Fox 64's fights. Felt like I was back in Corneria.

Now, I'm not 100% rose tinted glasses. Some more work needs to go into it. Of course. Like ways to get stronger, which I see you incorporated with the Team adding bonuses. I love that. It also fits as that was a similar thing happening in 64.

Also the voice acting...could be a little tighter. But I won't harp on it. I love it. It's ...honestly something I've wanted since i was a kid. A game trying very hard to genuinely be like 64, but also it's own thing. The H scenes are wonderful, Siren is great. I love the characters so far. I hope you continue to work on this game and keep adding more.

It's unfortunate you had to use Unity, given all the controversy, but hey, it's just an Engine. I hope you won't encounter problems down the line. I know only one thing with certainty and that is God Bless You for existing <3

Ok, so...First of all, excellent little game, It functions. That's the first big thing. It's a point and click detective game, nothing too complicated but **It Works** that's an achievement

Second: Great DnD nerd terminology. Dispel Magic, Escape Dungeon, etc...love it. I'm a huge fan of that.

Third: I really think that if you toned down some of the imagry, like focusing on chests, private parts and strippers...You could flesh this out (pardon the pun) and turn this into something worth putting on Steam. Detective games are always a great little thing, DnD focus will attract a lot more people.

Fourth: why....um this is a strange question, but why are you against AI? theres a lot of focus on that, but doesn't AI, whether it's art or other forms of learning programs, wouldn't that kind of be your 'thing' with all the Drone stuff?... Strange question I know, and I apologize if it's tied to some deeper ideology, but I just thought it was too weird not to bring up.

Overall Grade: 5/5 -- Keep going in this trajectory of writing up a compelling world. I want to KNOW more about the guilds, about the world building. That's a sign you've got my attention and interest regarding story~

Good updates. Coming along nicely. Hope life's treating you well.

the game (and these juicy, big assed images) is all looking great.
Absolutely approve of what I assume are AI generated poke gals. Fantastic work. Love every part of the game.

Thank you. That is most likely what it was. I appreciate it...sorry for jumping the gun. ^^;

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getting into a fight with the aggressively horny hyena and picking the 'suggestion' ACT will cause it to be soft locked, selecting take off shirt or his shorts will do nothing but loop back to the same tow choices.

Version 15

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If  can be so bold, organic scenes come from organic, natural and well written characters. You can have characters be Nymphomaniacs or outright perverts, and if the setting calls for it then that's not going to be side eyed by your target audience. 

Although, as much as I...really, really would approve of more cowgirl content, please...do not feel you need to jump into the Adult bracket of games if you do not want to, or if that's just not your vision for a game. ^^ Passion should always rule the day when working on things like games, or any project really. You get a much better project if you're excited by your own work~

completely selfish comment right here, I am just hoping theres more artwork of those expanded, curvy booties and breasts, ample and curvy, by the main character or otherwise. My gosh, it is just so very impressive how you made such a limited cast of characters be immediately so enticing.

Very much amazing work on this. Everything feels great. No bugs that I've found so far. Love what you're doing with the exploration.

On a personal note. Really looking forward to a cowgirl transformation, so it makes me glad to have that cursed bell unlock be so very prominent. It's also really cool how you can manage the transformations by just fighting normally, and you heal by defeating enemies!

In games like these, healing is often hard to come by on purpose for balance, but it feels really great here, where if a player wants to 'submit' they just need to play stupid, and then they can spend a few levels/locations grinding enemies for hp.  Very much enjoying the aspects so far. Hope the update process is going smoothly as you expand on the story lines.

The posts are incredibly appreciated, and i wish you all the best in getting down the intricacies of the engine. LOVE your work, love this game in particular. So much more than pretty much any other FNAF game I've played I think. So I really, really hope for the best with your project.

Absolutely wonderful~ Really <3 great job~

5 Stars and Followed...Wow, I was...honestly, really, I was expecting something Linear...But my goodness, how many multiple choices and pathways are you making?! I love it!!

Theres got to be at least 5 different plot threads at play and they're all individually enticing~

Good job! Most visual novels are static and not really influenced by the player. "The illusion of Choice" where each selection doesn't really change anything.. Ahh but the characters look so great, regardless of which 'form' they take. Great job~! Very much excited to see what happens later on as you develop the Chapters <3

very nice work

It is coming along. obviously, you'll incporoate the vitamins as some kind of stat based thing, which will leverage how much is needed for food, medical care, etc, but that aside...Coming along great.

Some quality of life things I'd do, honestly, is maybe move the 'camera' that is, the Gif/images used for the sex scenes up a bit, so they aren't mostly hidden by the text window.

Really, it's coming along great. I think you're doing a fantastic job, and I hope you get a lot of support behind you <3

lovely. Very nice work.

I meant no offense by that, merely an objective reality. Fenoxo's project has been coming along over the years. It's had at least 2 or 3 UI overhauls and changed hands from coding in Adobe to coding in HTML5.

So, yeah, a lot of work over the years, by more than one person, and with artwork. I'm sure I don't need to tell anyone how awesome Adjatha is.

So, again, I meant no disrespect or to belittle you. A lot of Itch.Io content creators are putting the effort in and I am actively applauding you by comparing you to other creators who are already established.

I have no doubt that once your financial situation is secured you will pump out even more amazing stuff. God bless you~ and have a good day.

a lovely little text adventure. Good job incorporating mini games and the map system. I approve. Granted you haven't quite reached Fenoxo's polish on TiTS, but he has a whole crew working on that, so I 'expect' that to look polished. Heres hoping you get lots of support and praise for this.

From what I experienced, you need to have captured all four heroes in the story line and then visit the Forest several times after. A scene will randomly trigger for it.

I spent days just trying to capture or tease the foxes who were snagged by the woods, but only after I got the 4th hero did it happen eventually.

Also, don't know if it matters, but I had upgraded everything in the house, so stove, work bench, milk shed.

For instance, one of the questions I'm stumped on are, is the decision to befriend or enslave made as soon as the first kitsune comes to your door? If so then I'm glad I have like 5 save files dedicated to just the kitsune arc. Though with only 15 slots max, this is becoming hard to manage x.x

I absolutely LOVE your game, so much, my goodness. but I really wish there was a Discord and some guides because I am so lost sometimes ^^;

A wonderful and sexy first chapter. Granted, it could of used quite a lot more fleshing out, there was so much exposition but not a whole lot actually happening.

Mm, still, I am optimistic. I loved the sex scene, love the massive proportions. Not a lot of artists go for this kind of thickness, so I hope you guys keep at it. Very glad you're working on this.

While the grammar and typos do need some help, I absolutely love Huge proportions, thick asses, and the art style is cute. So I am happy this exists and very much hope you continue to work on these kinds of things while improving your craft. May your days be well and God bless you~  

I appreciate the hard work. This game is lovely~ <3 <3

unfortunately, a softlock occurs when stepping into the flesh zone's second screen after using the pet reset function :<

An impressive comic, with plenty of work done on it. I have to compliment both the dialogue, no errors, and the art, and the plot line.

In art, it looks sexy and interesting, and the potential ending might be uplifting from one perspective, but also sad, and this is of course just a fraction of how bad it can actually be.

implications aside, great work. Really

It is really a shame theres not more content from this author. Really love this kind of content and genre, it's not done very often. The cowification aspect I mean.

It definitely has potential. I think this could very easily rival Fenoxo's work on TITS if it had some spell checking, some deeper storylines, and of course Combat. Because really, a game needs to have Gameplay, yes?  Keep up the good work my dear

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This worked for me too! Thanks!!

Edit...and it breaks every time I head for the house. Yeah i'm assuming it keeps trying to call back ot the Pats menu and that bugs it.

what fixed it for me is opening up mail and then hitting the X of the mail messages.

Yaaaay this game is so well made!!!!

Maximum overhorny doesn't seem able to be used, and there are some blank text box pop ups. Unfortunate, but I like what you're doing. Hope you can fix things and tweak things so that you are not frustrated with your own mechanics.

Personally, the latchers are my favorite of the flesh trio. ^^;

Absolutely wonderful~ really, love it, so happy you're making this! <3

Only thing I could comment is the 'Flesh' dungeon does need more work, specifically with speed, if Rena was faster, I or any other player could 'control' which parasites are able to attach, or pry them off...Also I assume you'll follow Grove's setup where those forms have their own debuffs, and additional scenes related to the enemies and so on...But really, combat is FUN, the art is delightful, I can just praise this all day~ <3

Great job on this